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Design

Game design for learning environments, information systems for community resilience, and advocacy design. Making as research. Design as thinking. Design as service.

Games

Tabletop and digital game design for learning environments — mechanics designed to teach systems thinking, probability, and interaction design principles.

Branding & identity

Identity systems and standards manuals — design that creates coherence and communicates values.

Posters

Graphic design work across advocacy, community, and academic contexts.

App design

A mobile application currently in development.

In progress · 2025–

Assistant Professor of Graphic Design
Pacific University · Forest Grove, Oregon
mpollock@pacificu.edu

 

© 2026 by Miranda Pollock

 

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